MagiDuck is a simple platform-game designed to work on 8088/8086 class computers (the first IBM PC:s) with a CGA-compatible display adapter. It runs in a tweaked 40×25 text mode, giving the game a pseudo-pixel resolution of 80×50 with 16 colours and text combined from 2 half height Ascii-characters.


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  1. Avatar Bird says:

    The controls come close to perfection. It also looked different on a standard Windows 98 than on the screenshot here, which felt it was a bug, but a beautiful bug. Obviously it fights a bit with a small screen as of the low resolution, but it’s controllable. Beautiful DOS game.